Market movements gamified into an epic battle
Each battle block is forged in its own side chain. At the very top you will be able to see the hash of the block and move between blocks in order. If it is the latest block in the chain, the hash will be encrypted to stop manipulation of the battle system.
At the top of the battle interface are the attackers for that battle block. They will be in order of highest to lowest damage. Damage is divided between attackers based off the change in their Mithril holding. The total damage dealt is equal to the amount of Mithril lost by the defenders.
In between the attackers and defenders is the damage bar. This will show the distribution of damage dealt by the attackers from highest to lowest. If a kill happens in the block the will show where the kill roll landed, this also indicates who got the kill. The damage portion is color matched to the attacker.
In the case below the damage roll landed on the damage distribution of the first player, so they get awarded the kill.
Defenders are in the bottom half of the battle block. They will lose HP equal to the amount of Mithril that has left their account since last block. Defenders that die in the block will show who killed them below their character card.
A summary of the battle block information can be found at the bottom of the interface.